Monitor Resolution
Playing Presentations
SlideRocket currently lets you create slides at 800x600 pixels. When you display your presentation, it scales up (or down, if you have embedded your presentation into a smaller window on a Web page) to fill the available screen real estate. Because SlideRocket is built in Flash, the scaling is smooth and your presentations will always look great. Keep in mind that more pixels means more work for the computer to do, so animations and videos may slow down at larger screen resolutions. Always be sure to test playback on the particular machine that you will be using for important presentations.
Sizing Media
The optimum resolution is the resolution that you plan to present at. While the SlideRocket stage is only 800x600, any images will preserve their imported resolution when presented fullscreen, even if scaled down to 800x600 or smaller. However, it's somewhat of a speed/performance vs. quality decision that only you can decide. The higher the resolution of the image the larger the file size, which impacts how quickly the presentation loads when presented over the internet. Additionally, higher resolution images may have poorer performance for transitions or effects. Images saved at 1280x960 pixels at 72 dpi seem to be a good middle ground that still looks good even on a 1600x1200 monitor. However, if you know that you will be presenting mostly on projectors, 1024x768 at 72dpi is sufficient.
Authoring Presentations
Because you need some room around the slide for menus, buttons, and windows, authoring presentations in SlideRocket requires at least a 1024x768 display. Higher resolutions will give you more room to work, but are not necessary.